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EA Gives Free Game to SimCity Buyers

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SimCity: Putting Out The Fire

I posted an article yesterday about the launch issues SimCity is having. Many people are extremely upset with EA and some are demanding refunds. I personally understand that sometimes things happen and am content to hang onto my copy of the game and wait to play until everything is sorted out. I enjoyed the beta and still believe SimCity is going to be a great experience for anyone who can wait this out.

According to Maxis SVP, Lucy Bradshaw, they are close to having everything fixed. For now, things are looking better. In her blog post Lucy said:

” In the last 48 hours we increased server capacity by 120 percent. It’s working – the number of people who have gotten in and built cities has improved dramatically. The number of disrupted experiences has dropped by roughly 80 percent.”

In an effort to win back our affections, SimCity players (who have activated their game) will get an email on March 18 with instructions on how to redeem a free PC game from the EA portfolio. Personally, I would love to snag one of the new expansions for Sims 3 and am pleased with their apology gift.

About Marcia Morgan


Semi-professional sommelier at-large, freelance writer, on-air talent, gamer, mother of three budding gamers, and all around awesome person.

  • Dun

    While it is a nice gesture I am not sure it really makes up for the massive failure of a launch. It seems to me that publishers are pushing more and more games out before they are ready hoping the buyers will just keep taking the hits.

    While other games suffer horrid launches due to server issues they are mostly MMO’s some form. What bothers me about this launch and the Diablo 3 launch is the fact that SimCity and Diablo are traditionally single player games. So why do the single player features suffer at the hands of the poorly tested servers?

    As long as this occurs we will see more and more games with similar launch stories and that, imo, is a bad thing for us.