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    Overcooked 2 Review: Xbox One

    Push your friendships to the limit in this chaotic co-op cooking game
    Overcooked 2 Review The Mommy Gamers

    Overcooked 2, a much anticipated sequel to Overcooked released this month getting players off the couch and online for some epic co-op cooking challenges. In Overcooked 2 players return to the Onion Kingdom with all new dynamic kitchen locations, new recipes, and punishingly difficult obstacles. Overcooked 2claims “to become an instant classic, bringing family and friends together” but I feel like it could also tear apart some strong friendships. To test this theory I recruited a crew of Twitch streamers for a co-op game, and then asked their thoughts.

    The Mommy Gamers Review Overcooked 2

    Here is what our co-op crew had to say after playing:
    (Clicking on their names will take you to their Twitch pages if you’d like to check out their awesome streams)

    Link Flores

    Overcooked is a franchise that I am unfamiliar with, so I was excited to get a chance to play with Marcia of The Mommy Gamers and friends.  This was jokingly referred to as a game that will “ruin friendships” and on the surface it might appear that way. The chaotic gameplay left us more than a few times on the losing side of a challenge as we struggled to serve up meals, wash dishes, and save food and the kitchen from random fires.  

    I found, however, that the longer we played together the more naturally we all fell into a rhythm and selected roles that best complemented our play style and personalities. Someone would just ease into washing dishes and setting out clean plates while another would toss fresh ingredients from one station to the next.  In the next match, however, the roles would organically shift and change, with new players assuming different roles. The grunts and groans of frustration quickly became replaced with joking banter and howls of surprise as one disaster after another befell us, only to erupt into cheers and congratulatory laughter when we finally cracked through and managed to overcome the challenges presented.

    Overcooked 2 Teamwork

    Is Overcooked 2 perfect?  Well, no game ever is. There were some minor collision detection and control issues from time to time, which would occasionally result in a missed throw or step.  The difficulty is pretty steep from the start which could be frustrating to new players to the franchise. The fun I had, however, far overshadowed these “flaws”.

    In an era of gaming where multiplayer gaming seems to have encouraged solo players to “Rambo” their way past their team to victory, Overcooked 2 has encouraged cooperative play and given each player a reason and a solid opportunity to shine and be the MVP for the team.  I would like to thank Team 17 and Ghost Town Games for this delightful creation and also Marcia and The Mommy Gamers family for inviting me to partake in the fun!

    Lucas Fox

    I was not familiar with the Overcooked franchise going into this. Marcia, put a call out on Facebook looking for people to play with her, and I answered it.

    DO NOT go into this game thinking that you are going to be a silent player. There is NO WAY to progress beyond the first 3 levels without talking to your teammates. Sure, people told me this was the friendship ending, the relationship killer, the game that will destroy whatever bonds you have with the people playing it. Clear concise communication (look at that alliteration) is an absolute must in this game. After getting past some funnier moments and digging into it, I enjoyed playing with Marcia, Link and Mike. In fact we started to gel as we found roles we were comfortable in.

    Overcooked 2 challenging levels

    Okay, being honest, when Link couldn’t connect to discord, to talk with the rest of us, I got annoyed. Because having a clear line of communication is paramount. But as was mentioned, we fell into our roles, and starting having a blast doing those roles. I was the food thrower, and I was finding out that I could throw food across a room and into the pot or pan it needed to cook in.

    I did play beyond our group, with my wife, and we had a fantastic time. I think it was Mike that stated that 3 is the sweet spot in terms of players in the game at once, and I agree with him. Having all four of us play was fun as hell, but when it was just my wife and I, we felt a little more stressed for time, and what we could accomplish in each of the levels. Dividing all of the tasks between the two of us tended to stress us out a bit more. Though we had a lot of fun playing it.

    There are some minor control issues, and hit detection bugs, but it doesn’t take away from the fun. It actually makes the game feel more frenzied and challenging. It’s almost like they are put in there as another minor obstacle to overcome, and they don’t take away from the game. Overcooked 2 is definitely worth the price of admission!

    Mike Robles

    “I will never play on Marcia’s team again.” – TheMikeRobles

    Marcia Morgan

    As someone who had played the original Overcooked I kind of knew what I was getting into. However, I didn’t have anyone to couch co-op the original with so I was wildly unprepared in the teamwork aspect. As everyone else (except Mike who just decided to make himself a quote) stated, communication is totally key in this game. Regardless of how well we team-worked we were still challenged on every level we played. But it was a fun challenge, pushing us to do better with each try in an attempt to get three stars.

    I very much look forward to playing more Overcooked 2, and we are all still friends after our first attempt. I definitely recommend this as a fun game to stream on Twitch or Mixer. It also seems like it would be a fun party game because it’s amusing to spectate as well.

    If you’re interested in checking out Overcooked 2 it is available now on Xbox, Nintendo Switch, PS4, and PC.

    *This article includes affiliate links. Using our links to buy stuff on Amazon helps The Mommy Gamers keep doing what we are doing.
    **Each reviewer was given a copy of Overcooked 2 for review purposes. But our opinions are our own. We absolutely enjoyed this game a lot!

    Things Go Bump in the Night with Sleep Tight

    Grab Shields, Build Walls and Ammo Up!
    Sleep Tight Title Art The Mommy Gamers Review

    Sleep Tight is a fun as hell, twin-stick, arcade style RPG shooter with base building elements that help you move through the nights progressively. Sleep Tight has a series of playable and unlockable characters, like Joe and Brooke. Grabs guns, increase defenses, and research abilities to give you a one up on those monsters who want nothing more than to cause a little mischief. But be careful, they get bigger, badder and they hit hard if you allow them to get close as the nights increase. Also, if you stream on Mixer, there is an ability that allows viewers to interact with the stream. How cool is that?

    Sleep Tight Game Screenshot 2

    The team that made Sleep Tight, We Are Fuzzy, contains a series of veterans from Hollywood film artists and AAA game developers. Some of these wonderful artists include: VFX artist Maxx Burman (Far Cry 5, Iron Man 3, and Game of Thrones), Disney illustrator Dylan Ekren who helped on Wreck It Ralph and Zootopia and Ubisoft designer Oscar Mar who lent a hand on Far Cry 3, Tom Clancy’s Splinter Cell: Conviction, and Rainbow Six Siege is also on the team. The talent in Sleep Tight has delivered an amazing experience that will appeal to the kid in all of us, fighting all the things that go bump in the night.

    Sleep Tight Game Screenshot 3

    As mentioned previously, there are characters that you can unlock; there are twelve kids that you can chose form as you unlock them. Help the kids save their bedroom as the monsters try their best to render the bedroom as theirs, creeping from the closet, and the hallways into the bedroom. Use weapons like dart guns and water guns to fight them off, create turrets and strategically place them in places that will help fight off the horde of monsters. Help the kids use their piggy banks to unlock more weapons, add health or shields, build pillow forts and place couches in front of the doors to help create boundaries to hold of the monsters until morning comes.

    Sleep Tight Game Screenshot 4 The Mommy Gamers

    Each of the twelve kids have their own exclusive ability and playstyle. Tommy starts with 500 darts and gets discounts on weapon skills, Dexter has superpowers that give him discounted power ups and Rosie has abilities to help her with the building skills for turrets that deal more damage and an extra strong pillow fort. The abilities for the kids helps keeps the game fresh no matter how many midnight monsters you have coming at you, or how many nights you survive.
    So what how does the game stack up?

    Sleep Tight ScreenShot The Mommy Gamers

    Sleep Tight is fun, exciting and my inner child agrees. I think my kids had more fun playing with this than I did, but I’m sure that’s the point. The art style is fun and colorful, the sound effects are cute as hell. I mean, “peanut butter, jelly, jelly?” The one liners from the children are adorable and each one has a set of unique sayings from the others. I know I had only planned to play for a short while to get enough time in to review this game, I honestly didn’t want to stop. I tried to beat the waves each time; and while there was some failure, this game is all about strategy. I love Sleep Tight and plan on playing it more. I give Sleep Tight an 8 out of 10.

    Sleep Tight will be released on Nintendo Switch and PC on July 26th.

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    Featured, Games, Reviews
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    Vampire The Masquerade 5th Edition – Review

    Say Hello To The Night

    This may come to no shock to you all, but your humble narrator was once an angsty teen. I know, hard to imagine right? Like any angsty teen growing up in the late 80s and early 90s we have a plethora of material to fuel us. Buffy: The Vampire Slayer, Blade, The Crow, The Lost Boys, Interview with The Vampire, The Craft… You get it.

    *Author’s Note – If you haven’t seen ANY of those movies I highly recommend you have a movie night soon.

    Back in 1991 the gang at White Wolf Publishing created the tabletop role-playing game: Vampire The Masquerade. Based on a Storytelling Engine, Vampire The Masquerade has one GM/DM, or Storyteller, guide players through the game as they struggle with being a vampire. Seduction, intrigue, politics, and feeding are just some of the things players will face as they venture from night to night. Vampire The Masquerade also introduces unique dice aspects such as Blood Dice and Hunger Dice. These dice represent how hungry a vampire is, or how much of their blood they can spend to do something extraordinary.

    Not only was this one of the first mainstream RPGs to feature vampires, it also introduced an entire World of Darkness where players can play as Werwolves, Wraiths, and more.

     

    As with any tabletop RPG, rules change over time and Vampire The Masquerade has gone through a couple of iterations. Coming in August 2018, the  5th Edition of Vampire The Masquerade will be hitting digital and physical bookshelves and I, dear readers, got an advance digital copy to look over.

    If you have been following along with the metaplot of Vampire and World of Darkness, (if you haven’t, don’t worry), then you know that there was an event (Gehenna) that basically wiped out the vampires (or Kindred). 5th Edition, or V5 as we’ll call it from here on out, isn’t a reboot of the world, but rather  new way for the Kindred to deal with the events of the past. There promises to be overarching plotlines that storytellers can use to create chronicles for their players.

    I haven’t played Vampire The Masquerade since 1991 so I wasn’t around for the rules changes nor can I tell you how much is different from the original version. For me, Vampire was all about the lore. I owned multiple clanbooks and ancillary products because I loved the idea behind the World of Darkness, I just never played in it. I say this because it is important to understand that I went into V5 as a new player to the game, but not new to lore and ideology of Vampire The Masquerade.

    Within the first few pages of the core rulebook you will be instantly flooded with page after page of just pure setting. Letters from other vampires, transcripts of secret conversations, notes from an examination that have been marked up. It’s a wonderful introduction to the world and coupled with the art and photos, helps puts the player in the perfect mindset in minutes. Immediately following the lore, the intro and rules set in, and there are A LOT of rules. The core rulebook is no light read. It’s over 400 pages of rules, lore, and more rules.

    I thought to myself, “There’s only one way to properly review this.” and I started sending emails and text messages. Within minutes I had my crew and I was set. I am lucky enough to know some amazing actresses and outgoing people who all agreed that they would take part in some sessions so that I can review the core rulebook.

    I have very few negative things to say about Vampire The Masquerade V5. In fact my biggest complaint has nothing to do with the actual rules, but rather the lack of a physical book. Having to manually scroll through page after page on my laptop, iPad, or phone was incredibly time consuming. I had to make notes about what pages players needed so I could easily get back to them. I know books are big and bulky but there’s just something about hearing the crack of the spine on that first open. It’s much easier for me to flip a ton of pages at once than it was to scroll through a digital copy. As an old school RPG player a lot of my rulebooks have sticky notes and tabs for easy access and with a digital copy I just can’t have that. My players also had a tough time endlessly scrolling trying to find the pages they needed.

    I had asked my crew to do a little bit of prep (I linked them all to older editions of the clan descriptions) and OH WOW did they get into it. Don’t believe me? Take a look

    Vampire The Masquerade Mike Robles The Mommy Gamers

    Yup, that’s my wife and her friends vamping it up and taking this way more seriously than I thought they would. What happened next was the most intense Session Zero* I have ever experienced.

    *Session Zero refers to the session where players create their characters. In a game like Vampire The Masquerade this is often best to be done in person so that they can all build off each other and determine their relationships as well as how they all came to know one another in this chronicle.

    Together my players and I spent about 6 hours total going over every detail we can find and creating characters. My wife had gotten a head start and did some research on the older versions of the game. She was able to create an entire backstory the night before and was able to help the other players. This is where my note from before came into play. With so many rules scattered across so many pages there was a lot of confusion. It took us about 2 hours before we were at a point where we could easily move on. If I’m being completely honest, I think this would have gone smoother with a physical copy of the book.

    After getting every set we ended up with two Malkavians, a Tremere, and a Thin-Blooded. While this might not make sense to you mortals, it makes for a very interesting dynamic. After about 6 hours of character creation, we were ready to dive in.

    Vampire The Masquerade is, at it’s core, a storytelling game. While yes, there are saves vs X and players can check for traps and roll some dice, Vampire is different. Players use a d10 for all die rolls and instead of adding up numbers, you’re just trying to get higher than a 5 for a “success”. A natural 10 is a critical success and counts as two successes. I’m not going to get into each mechanic of the game but I will tell you that Vampires have A LOT of powers. So dice rolling will happen a lot. Like any good RPG, Vampire makes sure that story overrules dice rolls.

    New to V5 is a revamped Hunger mechanic. This, to me, is the most interesting aspect of running a chronicle. Each time a vampire has to use certain powers they have to quell their hunger. Get too hungry and a The Beast takes over and a vampire can think of nothing more but to eat and only eat. Represented by a different color (usually red) these hunger dice will replace a vampire’s regular dice pool the hungrier they get. Making challenges much harder.

    In addition to all the rules, there is the lore and “The Masquerade”. Vampires hide in the shadows to protect themselves and their lineage. Combing secrecy, intrigue, politics, and managing hunger makes for some excellent legs for your chronicle to stand on. The core rulebook gives you so much information that it’s overwhelming. So my advice would be to take your time and learn as you go.

    White Wolf has taken great care to give players a new, revamped edition of Vampire The Masquerade with V5 and I am beyond honored that I got a chance to sneak a peek at the core rulebook. I have spent countless nights reading and rereading sections trying to come up with stories to draw my players in. After we finished our second session I thanked my players and told them that I had enough experience to write my review. Every single one of them agreed that they were way to invested and having way too much fun to stop. We all gathered around and scheduled our next session, so I guess I am now running an ongoing chronicle… and I couldn’t be happier about it.

    Vampire The Masquerade V5 launches later this year and White Wolf wants me to go broke. There’s this amazing collectors edition with the core rulebook, two extra supplemental books, and the most beautiful vampire dice. I want it. I want it bad. If you want to pre-order the book now we’ll attach a link below for you to do so.

    Like most vampires, Vampire The Masquerade has awoken from it’s slumber and is ready to take the world by storm. I, for one, am happy to be along for the ride. Pre-order here.

    The author was given a watermarked pdf of the core rulebook for review purposes.

    Create Your Own Levels with MagiCats Builder!

    The Mommy Gamers Magicats Builder Review

    MagiCats Builder is now available on Steam, Android and iOS, from Dreamz Studio. The newly released game allows players to use their imagination to create levels, characters, objects, and environments. MagiCats Builder is free to play with available microtransactions. If players want to invest in the MagiCats Builder Infinite Pack, it’s a one time fee of $14.99. This pack has all the tools, code and access you need in order to create endless levels. Basically, the levels you can create are just that…infinite!

    MagiCats Builder has several key features that would make most platformer fans excited. The creation of custom levels using a coding tool to help with the movement of items within the build. But don’t worry, the tutorial will help you with how to do all the coding. It’s a matter of playing with it and testing those customizations that is the fun part. Once your level is complete, publish it and put it up for the world to play. In lieu of this concept, players can play other creations from around the world. Another option if you want more fun, bring in friends, up to four (including you) for the multiplayer mode.

    MagiCats Builder Review Screen Shot Trailer

    Platformers typically catch my attention, and so did the art style. The sandbox mode is something that I don’t play too much of, but I took the time and played with the game. At first, it was a struggle to get moving. The tutorial was brief, but once I was able to click buttons and explore, the concept made more sense. I do wish that the tutorial was more in depth with coding and not so vague.

    The creation process allows for platforms to be added and then with the creation tool, one may make it go forward, or backward. You can add elements, like hedgehogs, to jump over or kill. Instead of having day time, players can change it to a rainy day, or night time. If the jump feels too wide, use the tool and make a platform in the middle that sits stationary.

    The Mommy Gamers MagiCats Builders Review Screen Shot

    MagiCats Builder is now available on Steam for free! MagiCats Builder was entertaining and was fun. I give MagiCats Builder a 7 out of 10.

    Overall, I think this game was a little tough at first and I was losing patience because the coding tutorials weren’t in depth. Granted the testing phase is what is fun, I didn’t find the fiddling with numbers or layout to be the most entertaining. I do love platformers, but didn’t like the sandbox piece of it to much. I do think someone who likes customization and creation will love this. Enjoy Minecraft or Disney Infinity Sandbox mode? I think you’ll love this! I personally didn’t love it. I give MagiCats Builder 6 out of 10.

    Danger Zone 2 – Xbox One Review

    Gonna Take a Ride Into The Danger Zone… 2

    Get it out of your system… go ahead. I’ll wait. Feel better? Good because I want to talk about DANGER ZONE!

    … seriously? You couldn’t give me one full line before jumping in and ruining a perfectly good DANGER ZONE!

    OH COME ON!

    Three Fields Entertainment is an independent game studio that put out some amazing games I never played. Which, after playing a TON of Danger Zone 2, makes me incredibly sad that I missed out on a ton of awesome. From what I can gather, it looks like Danger Zone 2 addresses a lot of the concerns the original Danger Zone had. Since I never played it, this game seems pretty flawless to me.

    Danger Zone 2 takes everything that was great about the old Burnout games, wait. Maybe not EVERYTHING. It takes what we all loved about the old Burnout games… crashing. We remember all sitting around and just crashing over and over again trying to get the high score.

    Danger Zone 2 Review

    Thanks to Danger Zone 2 you can now relive those glory days in gorgeous clarity. If you have an Xbox One X or PlayStation 4 Pro the game runs at 4K but only 30fps. But to be honest I couldn’t tell much of a difference playing on my first generation Xbox One and my Xbox One X. The game ran incredibly smooth on both machines.

    There’s no real story to Danger Zone 2. You drive (real fast). You crash. You score points. That’s it. If I’m being 100% honest, I’m fine with that. I don’t have to spend a ton of time reading some long story or watching cutscenes explaining some long drawn-out story as to why you have to drive and crash into things causing so much damage and destruction. Maybe you’re the ghost of someone that was killed by this mayor of this city and as your revenge you take over the souls of these cars and cause as much financial ruin to the city as possible. Maybe all of this is happening in the mind of a small child and you’re just playing out the wild, imaginative desires of a destructive kid. Or maybe… just maybe… you’re crashing a car because it’s fun.

    Danger Zone 2 Review Screen Shot

    The game offers 29 tracks (training tracks included) and a variety of cars to drive. You can use a massive big rig that can send cars flying into cars. There’s an F1 racers that zips down the track at INSANE speeds.

    What makes Danger Zone 2 so unique is how the game puts you in high-speed situations, only to slow everything down during the crashes. It is such a welcome 180 turn in speed and the game allows you to watch all the wreckage in glorious slow motion.

    Leaderboards are automatically updated as you complete each track so you can see how you stack up against the rest of the world, or just your friends. The downside to this is that it shows how many attempts you made. So you might have finally beaten your friends score, but the game will them just how long you spent trying to do so.

    Danger Zone 2 Racing Review Game

    Danger Zone 2 is a great time waster. Turn on. Tune Out. Crash Cars. Repeat. At only $20 you will get more than your value worth as you replay level after level gunning for that high score. I know that every free moment I had this past weekend, it was spent trying to crash my heart out.

    Danger Zone 2 is out now on PlayStation 4, PC, and Xbox One and for only $20, TOTALLY worth it. If you get it on Xbox One add me and see if you can beat my high scores.

    The author was given a retail copy for review purposDANGER ZONE!!

    Ark Hunters Unite Once Again for Defiance 2050

    Dropping on PC, PS4 and Xbox One
    Defiance 2050 Review The Mommy Gamers

    On Friday, July 6, Defiance 2050 dropped for Founders and Tuesday, July 10, it launched for all players on PC, Xbox One and PlayStation 4. For those wondering, Defiance 2050 is the same concept, but with major work done to it and gloriously upgraded to meet all needs with the consoles and PC. Defiance 2050 is a free-to-play third-person shooter in an open world setting.

    Trion Worlds first launched Defiance back in 2013 and SyFy had a show based off the same name that aired for three seasons. The show and game were meant to work along one another, switching storylines over and making it much more immersive. Sadly, SyFy canceled the show in 2015, leaving the shooter in the dust by itself.

    The story starts us off 20 years after the Arkfall event that left millions of Votans dead, and Earth in an odd tera-formation. This tera-formation has left Earth completely unrecognizable to many. In Defiance 2050 players are dropped in what we call San Francisco.

    In this open world setting where solo and with friends are totally acceptable, we move to Arkfall locations to take down bosses, run PvP matches, and find the Ark Core. The Ark Core is a vital piece that we protect from various groups. If it gets into the wrong hands, there is no knowing what could come from Earth. Much of the main story is finding the Ark and protecting those in San Francisco.

    Players choose between several classes after the customization of their Ark Hunter. The options provided are Assassin, Guardian, Combat Medic and Assault. Players can also purchase Demolitionist in one of the packs. Along with the classes, there are weapon customizations and enhancements to give your weapon an extra punch. Some of these upgrades can decrease the amount of recoil, and increase fire rate.

    Character customization Defiance 2050

    When we start off, the main storyline is carried through with squares that have exclamation marks in them; these show you where to go throughout the story. There are also smaller side missions that you can mark. The red Arkfall on the map is open world bosses that allow you a serious chance at upgraded loot such as weapons, grenades, and shields. Along with the mini-bosses, there are custom PvP matches that one can queue for.

    Graphically, this is more of an HD update. And it brings me joy to see Trion Worlds trying to bring new life into a game that so many enjoyed. I enjoy moving around and remembering not only the story within the game but the show as well. While there is no longer a show, it’s not hard to get lost in the Arkfall chasing, Hellbug killing missions and making the Bay Area a safer place.

    I will say that while all this has been amazing to binge play Defiance 2050, Trion Worlds has been working diligently to fix the bugs and get servers back online as soon as possible. While there still are Raiders that stick on one spot and hang out till they are dead or fall back 30 feet after a clip has been pushed into their body, I admire the hard work and dedication to get Defiance 2050 up and running smoothly.

    Brie’s overall score? 7/10

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    Pode – Nintendo Switch Review

    Catch This Falling Star and Keep it in Your Pocket
    Pode Game Nintendo Switch Review The Mommy Gamers

    In the long line of Nintendo Indie games (adorably named “Nindies”) there are a few really standout games that have been coming out. One such game, Pode, is that about a Star who has fallen out of the sky, and just wants to go back home.

    Our little hero, Glo, has crashed landed and met up with a rock named Bulder. Together the two make quite the pair as they solve puzzles, and embark on a (sometimes emotional) journey.

    Pode Nintendo Switch Game Review Mike Robles

    Pode is, at it’s core, a co-op game. While the game can be played in a single player mode, Pode really benefits from having a partner to play with. Glo and Bulder each have their own characteristics that make Pode unique. Since Glo is a star, they can glide across water no problem where as Bulder, the rock, will sink to the bottom. This is part of what makes Pode so unique as players will enjoy figuring out the right character to use in the right situation.

    Pode Game Screenshot The Mommy Gamers

    What makes Pode stand out is it’s unique presentation. It’s hard to describe without sounding contradictory. Dark, yet colorful. Dim, yet bright. Glo can use their light to shine areas and make the plant life grow. There are some wonderfully animated cutscenes that show the relationship between Glo and Bulder and it’s just.. it’s just the most precious.

    Pode Game Review Nintendo Switch co-op puzzle game

    Pode is a real treat for anyone with a Switch and a friend. I mean… having a friend is a treat anyway. But having a friend you can play Pode with, is the best treat.

    The author was given a retail code for Pode for review purposes

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    Wizard of Legend – Nintendo Switch Review

    Wizard of Legend Switch Review Mike Robles

    One of my best purchases of 2018 has been my Nintendo Switch, I use it primarily as my handheld gaming device for my morning and afternoon public transportation commutes and I get in A LOT of gaming time. It also has lead me down a rabbit hole of amazing indie titles from devs and publishers. One of the first games I was given for review was Wizard of Legend developed by Contingent99  and published by Humble Publishing.

    Wizard of Legend Review Mike Robles

    Wizard of Legend applies a retro aesthetic to a fast pace rouge-like dungeon crawler. Players run through dungeons that are procedurally generated with some precrafted rooms. Like any good Wizarding game there are a TON of spells and elements that players can use to craft their ultimate wizard.

    Players venture into a grand hall to see shrines to the wizards before them who have become legend. Your goal, is to become a legend yourself.

    Wizard of Legend Screen Shot 1

    The game plays amazing on Switch and feels right at home in your hands. Controls are easy and customizable so that you can be wizard you want to be. After getting used to the game and controls players will find themselves trying to get that perfect run. The game keeps track of how many times you have tried so I can sense many gamers will be trying to get that number lower and lower.

    Wizard of Legend Screenshot 2

    If you’re looking for an amazing, not-too-challenging-but-challenging-enough rouge-like dungeon crawler, Wizard of Legend is a MUST buy for your Nintendo Switch. After you’ve gone through and completed it, come back here and tell us how many tries it too you. See if you can beat my record of 37.

    The author was given a copy of the game for review purposes.

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