The Mommy Gamers

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    Episode 117: I Took My Kids to Deadpool

    I Took My Kids to Deadpool

    This week the ladies talk about Deadpool, the new horror game Layers of Fear, their adventures with Unravel game from EA, Soma, Marvel Avengers Academy, console exclusives, Scare PewDiePie, That Dragon, Cancer and more.

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    Piracy: A Mommy’s Perspective

    Parents know the first place children look to see how to act in certain situations, is to their parents. Pirating software may not seem like an obvious bad example to some, but the message a parent sends to their children when pirating is that it is OK to steal.

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    EA Gives Free Game to SimCity Buyers

    SimCity: Putting Out The Fire

    I posted an article yesterday about the launch issues SimCity is having. Many people are extremely upset with EA and some are demanding refunds. I personally understand that sometimes things happen and am content to hang onto my copy of the game and wait to play until everything is sorted out. I enjoyed the beta and still believe SimCity is going to be a great experience for anyone who can wait this out.

    According to Maxis SVP, Lucy Bradshaw, they are close to having everything fixed. For now, things are looking better. In her blog post Lucy said:

    ” In the last 48 hours we increased server capacity by 120 percent. It’s working – the number of people who have gotten in and built cities has improved dramatically. The number of disrupted experiences has dropped by roughly 80 percent.”

    In an effort to win back our affections, SimCity players (who have activated their game) will get an email on March 18 with instructions on how to redeem a free PC game from the EA portfolio. Personally, I would love to snag one of the new expansions for Sims 3 and am pleased with their apology gift.

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    SimCity Launches Disaster


    They say Rome wasn’t built in a day. Well , whoever “they” are, if they are playing SimCity they aren’t likely building Rome or any other city right now.

    Since the game’s official launch this week, there have been more than a few growing pains.  Despite some pretty hefty stress testing prior to launch, EA still got caught off-guard. Overwhelmed by the sheer volume of armchair mayoral prospects looking to carve out their piece of SimCity’s virtual real estate, Origin servers failed to keep up.

    For starters, unlike previous games, EA never thought to allow customers to pre-load the game prior to launch, as they’ve done with other recent releases.  This means that once they flipped the switch, officially bringing serves online, everyone and their mothers tried to log in and download the SimCity client.  Even after EA worked to resolve the issue, downloading the client still took upwards of three hours or more, depending on the server load.

    That’s just the start of SimCity’s launch headaches.  Players are reporting all sorts of other random glitches in the game, including trading not working consistently, problems loading or claiming cities and being trapped in a Groundhog’s Day type loop of repeating the tutorial.  The blame for this is also being placed firmly on the shoulders of the overtaxed servers.

    In hopes of helping to relieve some of the pressure from the SimCity servers, EA announced this morning via the forums that it was, “… in the process of deploying a hotfix to all servers. This includes various improvements and also disables a few non-critical gameplay features (leaderboards, achievements and region filters). Disabling these features will in no way affect your core gameplay experience.”

    Personally, I am waiting until all these issues are worked out. Until then, I’ve got Tomb Raider to keep me entertained. Have any of you had issues with SimCity? Feel free to share your story with us here.

    Games, Video Games
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