You are the Big Boss and it’s time to take charge of your very own tabletop factory. Little Big Workshop is a sandbox-experience where you think, ponder and poke at things until you get it to work the way you’d like. Supply products to clients and an ever-changing market, as you produce over 50 unique product types, built from multiple parts and pieces.
Stranded Sails – Explorers of the Cursed Islands sets sail onto Nintendo Switch, PlayStation 4, Xbox One and PC this October 17th! This is ahead of the previously announced release date. Yay for getting to play sooner!
The iconic mystery solving teenager from the classic Nancy Drew books is back with an all-new feature length film that will keep you guessing until the very end! We’ve got you covered with all the details on this new movie AND your chance to win a copy!
Sleep Tight is a fun as hell, twin-stick, arcade style RPG shooter with base building elements that help you move through the nights progressively. Sleep Tight has a series of playable and unlockable characters, like Joe and Brooke. Grabs guns, increase defenses, and research abilities to give you a one up on those monsters who want nothing more than to cause a little mischief. But be careful, they get bigger, badder and they hit hard if you allow them to get close as the nights increase. Also, if you stream on Mixer, there is an ability that allows viewers to interact with the stream. How cool is that?
The team that made Sleep Tight, We Are Fuzzy, contains a series of veterans from Hollywood film artists and AAA game developers. Some of these wonderful artists include: VFX artist Maxx Burman (Far Cry 5, Iron Man 3, and Game of Thrones), Disney illustrator Dylan Ekren who helped on Wreck It Ralph and Zootopia and Ubisoft designer Oscar Mar who lent a hand on Far Cry 3, Tom Clancy’s Splinter Cell: Conviction, and Rainbow Six Siege is also on the team. The talent in Sleep Tight has delivered an amazing experience that will appeal to the kid in all of us, fighting all the things that go bump in the night.
As mentioned previously, there are characters that you can unlock; there are twelve kids that you can chose form as you unlock them. Help the kids save their bedroom as the monsters try their best to render the bedroom as theirs, creeping from the closet, and the hallways into the bedroom. Use weapons like dart guns and water guns to fight them off, create turrets and strategically place them in places that will help fight off the horde of monsters. Help the kids use their piggy banks to unlock more weapons, add health or shields, build pillow forts and place couches in front of the doors to help create boundaries to hold of the monsters until morning comes.
Each of the twelve kids have their own exclusive ability and playstyle. Tommy starts with 500 darts and gets discounts on weapon skills, Dexter has superpowers that give him discounted power ups and Rosie has abilities to help her with the building skills for turrets that deal more damage and an extra strong pillow fort. The abilities for the kids helps keeps the game fresh no matter how many midnight monsters you have coming at you, or how many nights you survive.
So what how does the game stack up?
Sleep Tight is fun, exciting and my inner child agrees. I think my kids had more fun playing with this than I did, but I’m sure that’s the point. The art style is fun and colorful, the sound effects are cute as hell. I mean, “peanut butter, jelly, jelly?” The one liners from the children are adorable and each one has a set of unique sayings from the others. I know I had only planned to play for a short while to get enough time in to review this game, I honestly didn’t want to stop. I tried to beat the waves each time; and while there was some failure, this game is all about strategy. I love Sleep Tight and plan on playing it more. I give Sleep Tight an 8 out of 10.
Sleep Tight will be released on Nintendo Switch and PC on July 26th.
MagiCats Builder is now available on Steam, Android and iOS, from Dreamz Studio. The newly released game allows players to use their imagination to create levels, characters, objects, and environments. MagiCats Builder is free to play with available microtransactions. If players want to invest in the MagiCats Builder Infinite Pack, it’s a one time fee of $14.99. This pack has all the tools, code and access you need in order to create endless levels. Basically, the levels you can create are just that…infinite!
MagiCats Builder has several key features that would make most platformer fans excited. The creation of custom levels using a coding tool to help with the movement of items within the build. But don’t worry, the tutorial will help you with how to do all the coding. It’s a matter of playing with it and testing those customizations that is the fun part. Once your level is complete, publish it and put it up for the world to play. In lieu of this concept, players can play other creations from around the world. Another option if you want more fun, bring in friends, up to four (including you) for the multiplayer mode.
Platformers typically catch my attention, and so did the art style. The sandbox mode is something that I don’t play too much of, but I took the time and played with the game. At first, it was a struggle to get moving. The tutorial was brief, but once I was able to click buttons and explore, the concept made more sense. I do wish that the tutorial was more in depth with coding and not so vague.
The creation process allows for platforms to be added and then with the creation tool, one may make it go forward, or backward. You can add elements, like hedgehogs, to jump over or kill. Instead of having day time, players can change it to a rainy day, or night time. If the jump feels too wide, use the tool and make a platform in the middle that sits stationary.
MagiCats Builder is now available on Steam for free! MagiCats Builder was entertaining and was fun. I give MagiCats Builder a 7 out of 10.
Overall, I think this game was a little tough at first and I was losing patience because the coding tutorials weren’t in depth. Granted the testing phase is what is fun, I didn’t find the fiddling with numbers or layout to be the most entertaining. I do love platformers, but didn’t like the sandbox piece of it to much. I do think someone who likes customization and creation will love this. Enjoy Minecraft or Disney Infinity Sandbox mode? I think you’ll love this! I personally didn’t love it. I give MagiCats Builder 6 out of 10.
I grew up in a strange time for video games. Publishers were always trying new things. For a while there were games that based their looks off of an old animation style, Claymation. The game studio Interplay Entertainment put out a few games in this style. The ClayFighter series got recognition for being a fighting game that parodied pop-culture as well as the fighting games at the time. It was so popular that it spawned sequels.
Claybook, out now in Xbox Game Preview and Steam Early Access, is a game set entirely in a world of clay. Shocking right? Players move, mold, and shape the clay in order to complete a puzzle or task within the world. As mentioned before the game is currently in Early Access but it already shows A LOT of promise. Controls are fluid and the animations look incredible. Players will jump, rewind, create duplicates and change shapes throughout the colored world of a If I have to point out anything negative it’s that I don’t feel there’s enough weight to the clay. The clay moves around relatively fast and feels incredibly light, even for clay.
One of the incredible little touches the team from Second Order put into the game is the coloring. When the clay moves or turns on one color of clay, you start to see that color appear on your clay shape. It’s a little touch, but it shows how much insight they put into how a material like clay would interact with itself.
Claybook is also bringing some interesting gameplay additions with it. Up to 4-Player Split Screen action, leaderboards, and an incredible toolbox to let players create and share their own worlds. With so much added gameplay the team at Second Order will have their hands full with the development of this title. With Claybook being in Game Preview/Early Access platform they will be able to see how the community reacts to the game. Since the game isn’t in full release yet they have plenty of time for feedback.
To me, there’s something almost relaxing and satisfying in Claybook. I ignored the pressure of the leaderboards and replayed the same levels over and over again trying to find different solutions. The soft soundtrack mixed with the imaginative gameplay create this sense of serenity in a video game world filled with assassins, soldiers, and street fighters. If you’re looking for a fun break with a hint of challenge, open up your Claybook and dive in.
The reviewer was compensated with a code for review purposes.